The next time you meet a character with a pet, question deeply if you want to know the answer before inquiring what their backstory is.
Are critical's all they are cracked up to be?
It's a contentious subject, to roll-play or to role-play. What's the real problem, and what is the solution?
What is a long sword really? What about a bow?
Do your dice hate you?
Do your players torture their prisoners?
So your hero has a shield, but are you sure your shield doesn't predate the rest of your equipment by hundreds of years? You should be able to find something a bit better.
Welcome to Bushirkkniifklijifewhbugh'ebnio'e, the town that everyone is talking about...
Does your GM ask for special treatment?
You want the sword I bought off you for 10gp last week back? Sure, that'll be 10gp please.
Do your players attack Orcs on sight? They might be suffering from an affliction known as Lawful Good
Could Artificial Intelligence play the part of Games Master? Dungeon Girl digs in to the question of what an A.I. is, how they work, and what this could mean for society at large.
A short series about RPG gameplay design could also be called "What I hate about D&D"